Question 1: How do "Hardware Abstraction Layers" (HAL) in C/C++ improve the portability of aerospace software, and what challenges arise when developing for different hardware?
Which action should you take?
Question 2: In C++ software development for aerospace, what does RAII (Resource Acquisition Is Initialization) help to prevent?
Which action should you take?
Question 3: How do "Realistic Weather Models" in simulations affect flight dynamics in aerospace systems, and what are the difficulties in integrating these models into simulation software?
Which action should you take?
Question 4: How does "Monte Carlo Simulation" help in modeling uncertainty in aerospace systems, and what challenges do you face when implementing this technique?
Which action should you take?
Question 5: Which of the following is a potential problem when using pointers in embedded aerospace systems with limited memory resources?
Which action should you take?
Question 6: How do you use "Circular Buffers" in C/C++ to manage real-time data streams in aerospace systems, and what are the challenges in implementing them?
Which action should you take?